/*
 * This file is part of the OregonCore Project. See AUTHORS file for Copyright information
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation; either version 2 of the License, or (at your
 * option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

/* ScriptData
SDName: Instance_Temple_of_Ahnqiraj
SD%Complete: 80
SDComment:
SDCategory: Temple of Ahn'Qiraj
EndScriptData */

#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "temple_of_ahnqiraj.h"


class instance_temple_of_ahnqiraj : public InstanceMapScript
{
public: 
    instance_temple_of_ahnqiraj() : InstanceMapScript("instance_temple_of_ahnqiraj", 531) { }
    struct instance_temple_of_ahnqirajAI : public ScriptedInstance
    {
        instance_temple_of_ahnqirajAI(Map* map) : ScriptedInstance(map)
        {
            Initialize();
        };
    
        //If Vem is dead...
        bool IsBossDied[3];
    
        //Storing Skeram, Vem and Kri.
        uint64 SkeramGUID;
        uint64 VemGUID;
        uint64 KriGUID;
        uint64 VeklorGUID;
        uint64 VeknilashGUID;
    
        uint32 BugTrioDeathCount;
    
        uint32 CthunPhase;
    
        void Initialize()
        {
            IsBossDied[0] = false;
            IsBossDied[1] = false;
            IsBossDied[2] = false;
    
            SkeramGUID = 0;
            VemGUID = 0;
            KriGUID = 0;
            VeklorGUID = 0;
            VeknilashGUID = 0;
    
            BugTrioDeathCount = 0;
    
            CthunPhase = 0;
        }
    
        void OnCreatureCreate (Creature* creature, uint32 creature_entry)
        {
            switch (creature_entry)
            {
            case 15263:
                SkeramGUID = creature->GetGUID();
                break;
            case 15544:
                VemGUID = creature->GetGUID();
                break;
            case 15511:
                KriGUID = creature->GetGUID();
                break;
            case 15276:
                VeklorGUID = creature->GetGUID();
                break;
            case 15275:
                VeknilashGUID = creature->GetGUID();
                break;
            }
        }
    
        bool IsEncounterInProgress() const
        {
            //not active in AQ40
            return false;
        }
    
        uint32 GetData(uint32 type)
        {
            switch (type)
            {
            case DATA_VEMISDEAD:
                if (IsBossDied[0])
                    return 1;
                break;
    
            case DATA_VEKLORISDEAD:
                if (IsBossDied[1])
                    return 1;
                break;
    
            case DATA_VEKNILASHISDEAD:
                if (IsBossDied[2])
                    return 1;
                break;
    
            case DATA_BUG_TRIO_DEATH:
                return BugTrioDeathCount;
    
            case DATA_CTHUN_PHASE:
                return CthunPhase;
            }
            return 0;
        }
    
        uint64 GetData64 (uint32 identifier)
        {
            switch (identifier)
            {
            case DATA_SKERAM:
                return SkeramGUID;
            case DATA_VEM:
                return VemGUID;
            case DATA_KRI:
                return KriGUID;
            case DATA_VEKLOR:
                return VeklorGUID;
            case DATA_VEKNILASH:
                return VeknilashGUID;
            }
            return 0;
        }                                                       // end GetData64
    
        void SetData(uint32 type, uint32 data)
        {
            switch (type)
            {
            case DATA_VEM_DEATH:
                IsBossDied[0] = true;
                break;
    
            case DATA_BUG_TRIO_DEATH:
                BugTrioDeathCount++;
                break;
    
            case DATA_VEKLOR_DEATH:
                IsBossDied[1] = true;
                break;
    
            case DATA_VEKNILASH_DEATH:
                IsBossDied[2] = true;
                break;
    
            case DATA_CTHUN_PHASE:
                CthunPhase = data;
                break;
            }
        }
    };
    
    InstanceData* GetInstanceScript(InstanceMap* pMap) const override
    {
        return new instance_temple_of_ahnqirajAI(pMap);
    }
    
    
};
void AddSC_instance_temple_of_ahnqiraj()
{
    new instance_temple_of_ahnqiraj();
}

